This month, we get to chat with a fellow Nevada author I met at the Virginia City Writing Retreat. Sue and I enjoyed a great conversation over breakfast on the last morning about her career in education and her insights into the minds of young people, which she features in her writing. I’m glad to have the opportunity to learn more about her life as a writer and her works.
Let’s Meet the Author
Sue is a connoisseur of pretzels (the sourdough kind), a maker of killer banana bread (thank you, Joanna Gaines!), a pilates aficionado, and a writer! She loves writing fantasy fiction for all age groups—time travel, reincarnation, soul switching, and science fiction.
If you searched her pants pockets, you are apt to find a doggie poop bag, tissues, and a breath mint. She’s a proud mama to two amazing adult children and five equally amazing grandchildren!
Let’s Get Started
Thank you so much for visiting today, Sue. Your books are incredibly engaging, drawing us into thought-provoking worlds where teenagers face life’s toughest choices or encounter tragedy, often through a supernatural lens. Can you discuss how you began writing novels and what inspired your first story?
SCD: As many authors do, I’ve been writing or dreaming about writing since I was small. My first published novel, A SLOW CLIMB UP THE MOUNTAIN, was loosely based on my time as a principal in a small rural town. I began writing speculative fiction with SUPPRESSED. I found after I wrote that book that I really liked writing about reincarnation, time travel, and soul swapping.
Where do you find your amazing story ideas?
SCD: Story ideas are all around me. It might be a tidbit from the internet, the newspaper, an article I read in a science magazine, to looking at pictures in National Geographic.
Along the lines of inspiration, who or what was your biggest influence in becoming a fiction writer?
SCD: My high school English teacher encouraged me to continue writing. Then, a Literary Agent believed in my work. When I entered my, at the time, unpublished novel, S.O.S., in a contest and took first place, I really took off. Winning that award gave me confidence in myself as an author.
DLL: Wonderful, Sue. Thanks for sharing that.
What are your favorite themes to explore in your stories? And I’ll throw a tougher one in here. Which character did you enjoy writing most and why? Don’t worry if there’s more than one or if the answer is all of them. Feel free to elaborate.
SCD: I think my favorite character was Cat in CAT-ASTROPHIC. She was a complex and weird girl who didn’t fit in at school, yet she had a connection with the minister’s son, Nick. She argued they were once lovers during WWII. Now, I think you see the conflict in that revelation.
DLL: Another fun world to dive into.
You recently released the third installment in your ‘Land, Sea, and Air’ series. What a fascinating time-traveling premise. Can you give us a glimpse into the story and characters?
SCD: The third book is entitled MORSE CODE. I had names floating around in my brain–Dashiell and Dorothy–Dash and Dot. Thus, the Morse Code twins were conceived as the stars of that book. My cover designer even put …- – – … on the cover (SOS). It was a fun book to write because the protagonists from books 1 and 2 joined Dot and Dash in Guatemala.
DLL: Wonderful. Thank you!
In building your author platform, what have you found to be the most valuable connections and resources for an independent writer?
SCD: At every opportunity, I share the highlights about my books and keep a stack of business cards with me. In fact, earlier this week, I had the carpets cleaned, told him about my books, and sent one home for his kids.
DLL: I can relate. I also keep cards handy for those conversations.
How important is it to engage with your local community? What can you share about building an online presence? Can you tell us about your story awards and the organizations behind them?
SCD: I do as many local author events as my schedule allows, but I’ve also done book signings in MI and WA. It’s true—I’ve won a variety of awards, some more prestigious than others, but they are all “stamps of approval.” Probably, The Chanticleer Reviews has opened many doors for me. While they are small, they have a dedicated team to determine who gets what award. I highly recommend them, and also The Golden Wizard Book Prize awards for those who write for middle grade and under.
DLL: Thanks for sharing these.
What are your best tips and techniques for keeping your creative juices flowing and staying productive while balancing your writer’s life with everyday living?
SCD: Read a lot and read outside your normal genre and comfort zone. Although I’m not a huge Horror fan, there are story ideas or nuggets galore in them.
You recently returned from an overseas trip. I’d love to hear about your adventures and how traveling fits into your writer’s life.
SCD: I just returned from Greece and a screenwriter’s conference and workshop. Before the conference, I wrote my first screenplay, and it was a huge learning curve for me (and I’m still learning). But I think all those ‘out of the box’ events only strengthen us as writers.
DLL: And what a fabulous place to go for a learning curve!
What’s on the horizon for you, Sue, and where can we follow you to stay updated?
SCD: I’m hoping to win another award from Chanticleer for MORSE CODE. The first two books (SOS and MAYDAY) in the series took first place in ‘The Gertrude Warner Adventure’ category. I want to continue to learn about screenwriting and eventually turn many of my books into scripts.
DLL: Fantastic! I wish you the best in that endeavor. You can stay in touch with Sue via her website and Facebook Page.
Thank you so much for dropping by. It’s been a blast. Do you have any parting words of advice for aspiring writers?
Writers need to be readers. Write and read every day, even if it’s just a couple of sentences. Eventually, all those sentences make a paragraph, then a page, a chapter, and voilà, you’ve got a book.
My guest and I have been sharing our writing journey for the past couple of years. We chatted on my Spotlight last May with the release of her second book, Hearing Wind.
It’s not often you get an opportunity to meet an online friend and fellow author, and when one comes around, it can be magical, especially when it takes place at Lake Tahoe, where A. B. Herron and her husband recently vacationed.
I am a huge fan of her Elemental Wolf Series and picked up her latest release, Wooden Wolves, to take with me for a signing.
We had a great time exchanging signed books and chatting over lunch in a café with the lake glistening across the highway. As these encounters often go, we barely scratched the surface of everything we wanted to discuss about writing, so I felt a Q&A session was in order, especially since this marks a year since we last chatted on my blog.
Let’s Meet The Author
A.B. Herron grew up pretending to be a wild creature running through the hills of California. Her love of reading is her dad’s fault, introducing her to White Fang, Treasure Island, and Call of the Wild before she could hold a book. Her favorite directive was “read”. Later, when she conquered reading for herself, Herron could be found curled up in her closet, tucked away from reality, riding on horseback, performing magic, and later running with werewolves.
The secret itch to write bloomed in grade school, along with the diagnosis of dyslexia. Professionals told her parents she would struggle with reading, but that information came too late for her to put into practice. However, depositing letters in the right order continues to be a mystery for Herron.
In college, while studying for her BS in Zoology, she started putting pencil to paper and allowed her imagination to bleed out into the real world (so to speak). None of her early attempts found an audience due to her complete refusal to admit to their existence.
Nowadays, Herron splits her time between her dog (well, and husband), her writing, and a full-time job that keeps her firmly rooted in the now, even when her brain whispers “the Mountains are calling…”. Her real-life adventures can be found on Instagram, and her daydreams can be discovered in the Elemental Wolf series on Amazon.
About Wooden Wolves
Becoming a werewolf was supposed to solve his problems.
As it turns out, one needs more than a fur coat to do that.
Tobin barely has time to adjust to his new life before something begins hunting him, and he’s forced to flee Portland for the unclaimed magical territories of Washington. But in those northern wilds, Fey lurk in the forests, and a newly turned werewolf is easy prey.
To survive, Tobin needs to learn fast: what hunts him, how to fight back, and where he belongs in a world where power rules.
The last thing he needs is a distraction, but there is one woman whose scent keeps drawing him closer, making him question his decisions.
Neoma never planned on coming back to her hometown.
Running a bookstore wasn’t part of the dream, and neither was her cranky autoimmune disease. Fighting her overwhelming desire to retreat from the world, she gives connection one more shot. So, when a dangerously handsome stranger invites her into his gaming group, she figures—why not? What’s the worst that could happen? She might actually have some fun?
What she doesn’t know is that some games can change your perception.
Others contain monsters that might change you.
Let’s Get Started
It was fabulous meeting you, Amanda, and what a blast. I started your book when I got home and immediately got hooked. Tell us about your Elemental Wolf series and where it’s at in the scheme of things. What was the inspiration behind it?
ABH: Hello again Darci, and it was so much fun meeting with you in person. I’m still marveling over your own beautiful book that you gifted me; I can’t wait to finish my current read so I can get started on yours. I’m happy to hear you got hooked into Wolves. I have to admit, it is my favorite book in my series currently. Am I allowed to have a favorite when it comes to my book babies?
You ask what inspired the Elemental Wolf series. Honestly, it was during a pretty stressful time in my life, and I was writing short stories for friends as escapism. One friend shared with me a fantasy that they wanted me to put on the page, so I took it, placed it in the Pacific Northwest, rubbed some magic on it, and when I was finished, I looked at it and thought, “There’s a whole book here.”
Jumping ahead, there are now three books in Elemental Wolves, and this new one, Wooden Wolves, is a bit outside the normal timeline for a series. At the end of Watching Water, the first book, I leave a couple of cliff hangers. Hearing Wind, the second book, follows the main character, Nora, on her timeline, but Wolves follows a secondary character, Tobin, on his journey. His story is one that needs to be told, and was supposed to be a short novella to connect his events into Nora’s journey for the upcoming 3rd, now 4th book. As a result, I have Wooden Wolves as book 1.5, and I worry that it will be confusing to readers. However, it gives them the option to read either book, in either order, and they are both happening at the same time. Different storytelling, and I’m hoping it will be well-received.
I will say that I couldn’t be happier with how Wolves turned out, and the secondary main character, Neoma, has a firm place in my heart. She’s strong, feisty, and determined despite the odds against her. I can’t wait to hear what you think of her and Tobin
DLL: Congratulations on your release, Amanda, and way to go. I want to say you fleshed this out and published it in like a year? Tobin is a great character, and I’m excited to be delving into his story. This is your passion story, and it’s coming through in the reading.So yes, there is nothing wrong with authors having a favorite book baby!
I love this cover, the formatting, and your publication mark, all things you’ve been exploring in your publication journey. Can you share some tips and highlights about the process and your resources?
ABH: Awe, I love that you commented on the publication mark. I had to invent this press since this time around I was the full publisher. I had a support team, editor, formatter, cover artist, and an author friend that I kept bugging with questions of “how do I do this?” For the first two books, I used an amazing independent publisher for Indie Authors called Luminare Press. I had no clue how to bring a book to fruition, and they took that stress off my plate and made it happen. They were a gift because I didn’t even know where to start. I had a manuscript and was clueless about what to do next. This was before I got on social media and found the author community. Luminare has a fantastic staff and will make the process easy on you, but that comes at a price point I couldn’t shoulder for this latest book.
Because of the author community and friends like you, Darci, that I have made, I’ve learned a lot more about how to navigate the publishing process and do more of it on my own. An IG friend put me in touch with Becky at Platform house when I was asking how to format. Becky’s an Indie author who does book formatting for other indie authors. She was amazing and budget-friendly. I know I can learn to format, but I was extremely short on time for getting this book to print. I might try to format for the next book, but Becky was worth every cent, and she really made the interior look good.
Now, the cover artist, Ravven (you can look her up just by her name), has been an absolute joy to work with, and her skill speaks for itself. The werewolf howling in the background on Wolves, she made for me when the stock photos she’d found didn’t fit the look I was hoping for. I love what she does, and I keep begging her not to retire before this series is done.
I’m always surprised by how many people a book needs to go through before it ever makes it to print. From the alpha and beta readers to the editors and formatters, this manuscript had more eyes on it than the first two, and it showed. For those who are working on their own stories, my humble advice is to get as many different eyeballs on your manuscript as you can; it will make it better. And find a good editor; they are worth it.
DLL: This is great advice. Thank you! I didn’t even know there were people who offered formatting services. Here is Becky’s website. I also found Ravven’s website, and her work is phenomenal as your gorgeous covers attest. The more eyes, the better, is so true. I’m really happy all this came together so well for you… And that I get to benefit by enjoying a great story.
Where can readers find you and your awesome books in the upcoming months?
ABH: The easy way to find me is to hop on my website www.abherron.com, and there are links to the two places to buy my books online. I’m now in a bookstore in Eugene, Daffodil Books, and will be at four different in-person events throughout Washington and Oregon over the summer. If you sign up for my newsletter, those dates and locations will show up in your inbox, but can also be found on my website.
Thank you so much for having me, Darci. Lunch was a special treat. Somehow, we need to do this again and keep talking about all things writing and books.
DLL: Yes! Meeting you was awesome, Amanda, and it was way too short. I will definitely be looking for a way to get together again.
Thank you for answering just some of the questions that I wanted to ask you at lunch. Do you have any last words of advice for independent authors just getting started?
ABH: My last pieces of advice for new authors are three-fold: 1 – Don’t start your publishing journey with a series, do a stand-alone book first, because you will learn everything you don’t know about the process and how to make it better. 2 – Get connected with other indie authors, it really helps to have people you can ask questions from when you’re feeling lost. 3 – Find a good editor. Seriously, they are worth it, and I can’t stress this enough. I’ll stop there, or I’ll keep sharing all the mistakes I’ve made (and the new ones I’m making) and the hard-won advice I’ve been given. Enjoy the journey, everyone, it’s a wild one.
DLL: Awesome! Thank you! I will leave our readers with a gallery of your fantastic Lake Tahoe photos.
Follow A. B. Herron on Instagram for more amazing photos and the latest on her books.
I played my first tabletop role-playing game (TTRPG) ever at my first-ever writing retreat in Virginia City in May. This month’s guest convinced me to give one a try on our Saturday evening in the cozy, haunted St. Mary’s Art Center, along with my friend and retreat roomie (and last month’s guest) Dee Beardsley. Jade authored the riveting Cthulhu mythos-based story and was an excellent teacher.
We started after dinner in the sitting room on the first floor, before taking a break for movie night in the theater on the 4th floor. Then, we retreated to the airy second-floor veranda, with its low lighting and the stars twinkling over Virginia City, which had us resorting to our phone flashlights to roll the dice and read the scenes. That only made the experience delightfully more gothic. And wow, was it ever the most complex, imaginative, and compelling way to immerse oneself in a story! I was Mr. Wabash, through and through, living in 1890s Chicago, discovering magic, and making some scary decisions. I would truly love to roleplay again, if I ever get a chance.
Join me for a chat with Jade today to discover what you’ve always wanted to know about TTRPGs and the stories and writers behind them, as Jade shares insights into the life of a TTRPG author.
Let’s Meet the Author
Though her usual genre is sci-fi and fantasy, discovering the tabletop roleplaying game Call of Cthulhu lit Jade Griffin’s imagination down a darker path of Lovecraftian horror. She has published six adventures so far in a series of Call of Cthulhu TTRPGs, starting with Taken For Granite on DriveThruRPG, and the collected campaign Embraced Fate: Amor Fati 1-4 is her newest TTRPG publication.
The most recent, Mr. Smith Who Works The Front Desk, is another companion novel to her Call of Cthulhu TTRPG series, which are therefore both player handouts and minor mythos tomes.
Jade Griffin lives in the high desert of northern Nevada with her family and an array of pets from several Phylum of Animalia.
Let’s Get Started
Thank you so much for visiting my Guest Spotlight, Jade. While I thoroughly enjoyed your introduction to TTRPGs, as mentioned above, I am woefully ignorant of the basic elements, having sadly missed out on this fantasy world-building craze in all its manifestations. So, to help ground us in the genre, what are the basic elements and objectives of a TTRPG from a player’s perspective? Are there other or different goals from a writer’s perspective?
JG: Very glad to answer! First, no matter if you play Call of Cthulhu or Dungeons & Dragons, or Star Wars, or any of the other tabletop roleplaying games (TTRPGs), they are all driven by the same factors: dice, character sheet, theater of the mind, and a group of friendly people. Dice have been around for millennia and are key to the random generation of events and results at the table, which are also affected by the skills and traits on an individual’s character sheet. These, combined with theater of the mind, where the person running the game describes the situation, scene, and all non-player characters (characters controlled by the person running the game and not the players). Keep in mind that a table and the group of people that you are with could be in person or even a virtual tabletop (VTT). I have run and played both ways. The connection is still there with a VTT, connecting with people from anywhere in the world, but the more intimate nature of sitting at a physical table surrounded by other people with a similar or the same goal–to go through a story together and make it your own–is immensely satisfying from my perspective as a writer. I am, first and foremost, a writer and not a gamer.
DLL:Fascinating, Jade! ‘Theater of the mind’ really captured the essence for me, and why it’s so fun to own the story and character. I went and looked up the history of dice. I’m not sure why I haven’t considered their enduring history before.
We caught a glimpse of your writing journey in your bio, but could you share more about how you became a writer and what led you to where you are today? Who or what was your biggest inspiration along the way?
JG: My biggest inspiration continues to be life and everything in it. A color, a smell, a sound… I am constantly reminded of my characters, and this puts a smile to my lips and prods me to make even more scenes and characters to delight myself and others. Initial inspiration came from reading Anne McCaffrey’s ‘Dragonriders of Pern’ series. I also enjoyed the autobiographies of Zitkala-Sa, Benjamin Franklin, and Frederick Douglass, the Little Fuzzy series by H. Beam Piper, the Quintaglio series by Robert J. Sawyer, and the classic ‘Frankenstein.’ For someone like me with a huge imagination, they all get catalogued in my brain warehouse and continue to inspire. As for how I became a writer, I would write little poems, then fan fiction, and finally original stories. The dialogue was always there, audible to me, and I crafted scenes and settings around what I hear and see my characters doing. It is such fun!
DLL:You made me smile, too. I can easily see your method in your sensory writing. And what great recs!I read ‘Dragonriders’ years ago. I might need to revisit it. I also love ‘Frankenstein,’ the story behind its creator, Mary Shelley, and all its media adaptations, including a movie I watch often, ‘I Frankenstein,” which features other fantasy themes I enjoy like Gargoyles vs. Demons. And of course, there’s the iconic satirical and hilarious version, my favorite Mel Brooks film, ‘Young Frankenstein.’ I went on a bit of a tangent, but the remarkable themes in Shelley’s brilliant horror story resonate in so many ways.
Did you play other TTRPGs before Call of Cthulhu? What interests you most about the gaming aspect, generally? What interests you about the Lovecraftian mythos?
JG: My goodness, yes. I never roleplayed in any system before meeting my husband. Divorced now, but he was a full-on gamer of everything and anything, so I did quite a bit of boardgames, card games, console and computer games, and of course TTRPGs. It was my greatest joy amongst the games, because any playthrough stays with me forever, just like crafting a story, whereas boardgames always reset and start over. I like things that stay. As for others, I have played: White Wolf, Star Wars, The Strange, Dungeons & Dragons (1st, 2nd, 4th, and 5th Editions), and so many more. Why do I tabletop roleplay? As stated, the stories stay with me. They continue. Then I write novels based on stories not played through. Everything’s gloriously connected, and I love it. And I greatly prefer the Lovecraftian mythos and Call of Cthulhu over any other TTRPGs for the sole reason that you are playing a normal person. Not a hero, not a chosen one, just a person trying not to go insane but driven by the need to know or solve a mystery or even get revenge sometimes. It is fantastically human with the situations and consequences players find their characters in.
DLL:This is really helpful to me as a non-gamer, and now I understand the appeal I felt, thanks to the Lovecraft legacy and hisCosmic Indifferentism theme, which really came through in yourstory.
It seems to me that writing for TTRPGs with an established mythos and fan base would present its own unique challenges as well as benefits. Can you share what you’ve found to be the case?
JG: I find writing for Call of Cthulhu to be so much easier than other systems. You are dealing with the real world and not needing to know every rule of someone else’s fantasy world. I typically write in the 1920s and have been having loads of fun researching the era. I love to put as much history as I can into my works, to bring that world alive! As for already writing in an established mythos and fan base, the benefit is that you have fans craving more. The challenge is finding out if you need to create your own creatures and villains to tantalize them, or if it is in the public domain to use creatures already established. I love that there is a large Discord community of fellow creators, consumers, and even employees of the company that owns the rights to Call of Cthulhu, and they all welcome new creators, creations, and provide feedback.
DLL:I can see the appeal of the setting! And that’s exactly what I expected the community to feel like. Very fun.
Fantasy writers are often accused of loving the journey through their created worlds so much that they don’t want to leave them, which is why fantasy novels tend to be lengthy and often become series. Fortunately, readers also enjoy this aspect. It seems that writing for TTRPGs offers an author multiple ways to expand their worlds within the established mythos, including role-playing. Can you elaborate on that idea?
JG: Interesting question. Some have even asked me why I serialize my games if they are considered one-shots–a one-and-done where a group comes and plays that particular game once. There is no continuation for them… Except that I write with the endgame in mind, and it has always been a campaign–a lengthy story that you can do in sections. Don’t have time to play a whole campaign? No problem. The adventures I write are in small chunks, so you can just buy one; however, my goal is to tantalize the players to ask for more, and I feel successful in that regard, as it keeps happening at my own table! I have run games online and at local conventions for over three years now, and for many friendly strangers, and at least half end up asking, “What happens next?” Such a great feeling! It isn’t for everyone, however. Many TTRPG writers just do one and then move on to the next story they are inspired to do, but for me, everything – and I mean everything I write – eventually is connected together ;)
Along with your fascinating response above, how would you compare the experience of writing a novel or a single short story with creating a TTRPG?
JG: Excellent question, as there are similarities and differences. A novel is a set path, a set story. In a TTRPG, many things can happen that change the outcome of the game. Some characters even die. I try to write in contingencies for the most likely happenings and tell the person running the game that sometimes things happen, so make sure the play-through is fun and you can never go wrong – even if that means changing aspects of a story, altering a die roll, or simply saying a thing is so. The person running the game is a storyteller, referee, and observer all in one go. With a novel, though, you are judge, jury, and often executioner–of not just ideas but of your characters. I write what is there. My characters have lives. I am their scribe. Those paths are set when they go to print, and there is no deviation from their main timeline. Some deviations happen during gameplay because you can encounter the same characters you’ve read about in the novel, or you will read about a character you have just played with in a game. It was both a challenge and an experiment to see if I could write the same scene for a game as well as a novel. In my third and final novel in the series, titled “The Death of Lacy Moore: Monster Hunter of the 1900s”, this turned out to be the climactic scene. It is also the climax in my 4th TTRPG adventure, “Amor Fati 4: Ebon Roots”. They are the same scene, but I wrote them with certain fixed points in mind, points that could not be shifted in the game. I think I succeeded in my experiment and ended up with a very engaging and shocking conclusion.
DLL:Again, this is fascinating! And choosing a path by rolling the dice is exactly why playing the game was so compelling to me as a newbie, even as I felt a sense of awe over the complexity.
Both your passion for writing your stories and playing the game was evident in Virginia City, but which excites you more: playing or creating? I know you mentioned it above, but I would love more. Would you consider yourself a writer first, a player second?
JG: Always a writer first. Always. I play to experience the creation and revelation process as it happens in a TTRPG environment.
I’ve interviewed fantasy authors who heavily draw from their past world-building experiences in TTRPGs, and I envy them for that valuable skill. How much does playing the game influence your story creation? Build those world-building muscles? Do you think up new characters, stories, or scenarios even while you’re playing?
JG: For me, they play off of each other, and fuel each other, honing and sharpening the skill of world-building due to the sounding board of feedback from players, and of their own concepts brought into play. For example, one player randomly asked, in character, “I wanna go see the Ada K. Damon.” They were in Ipswich, Massachusetts, but I had no idea what she was talking about. I told her the storm was too bad so she could go another day. She accepted that reason and gave me time to look it up. Turns out it is a shipwreck that I happily integrated into a huge plot twist, which changed the whole course of that particular adventure and therefore the story. And, yes, I also get ideas from a thing spoken, a sound heard, a mispronunciation, or a mistype. Inspiration is everywhere, and my smile just lingers.
DLL:What a great story, and I caught that very smile at the retreat. This just expands on my love of writing and the many places we find inspiration.
Click on the photo to learn more about the shipwreck of the Ada K. Damon.
As we delightfully wandered through your latest story in draft form, you were able to address those few spots where something was missing as it came up, making notes in that huge binder packed with vivid, dark fantasy scenes, which suggested that this step (playing your draft story) is an important part of your process. Is that the case?
JG: Yes. And thanks again for being a part of that. Playtesting a game is important, but what you helped me with is one of several steps of THAT particular type of game. See, it is a playable Choose-Your-Own-Adventure-style TTRPG called a solo adventure. I need many, many playtests to iron out anything that doesn’t fit.
It is so hard to see what doesn’t work without a lot of playtesting and people trying different avenues in each playthrough. Even now, after 20 or so playtests, I still feel I need to do some more before it can go to print, even though I have published it digitally.
DLL:Wow! 20 playtests. That’s a lot of editing in the writing world. But I can totally see how that process needs to play out, while also being totally fun.
Which takes up more of your time, playing or writing? I imagine it’s a challenge not to let one consume the other. What organizational tips and techniques can you share about how you achieve your publication goals while running games and honing your player skills? How do you balance the world of TTRPG with everyday life?
JG: Writing! But also in “writing” is creating the story, characters, how they get in and out of dilemmas, the actual physical writing, and of course, marketing/publicity! I put all of my goals in my scope for each month/each year and refine it as I go. I also track any writing accomplishments in a Word document for easy reference and have a folder on my computer for photos. I also keep any bios I have typed up, printed out, or sent off, like for this interview, for easy access. I am definitely a planner and keep notes both in hardcopy and digitally in the file associated with the story or game they pertain to. As for how I balance? My creative space is my computer and the table where I game. My computer is not in an office where I can close the door and be alone. I share the space with my kids. I play instrumental music to drown them out or write/create/revise while they sleep.
DLL:Excellent! Thank you.
And speaking of organization, the layered complexity in your game staggered the imagination. You not only create a compelling mystery with numerous scenarios for each roll of the dice and player decision, but you basically have to deconstruct the story and assemble it like a giant jigsaw puzzle. Can you share more about your process and the challenges of assembling such huge projects?
JG: Yes, that was exactly it! I wanted to write a solo adventure and had to think up how. Yes, there are some tutorials out there, but really doing it, there are several ways to get started, and no good way to organize it the way my brain works, except to write it and go down each path as I write. The challenge was keeping track of them all, both in my head and on paper. It took 5 months to write a playable draft, as opposed to 1-2 months for a normal adventure. The sequel is taking even longer. I know there is something missing when I sit down to write it. There are little bits, little nuggets of awesome, and I am not finding them yet. Makes writing it difficult.
DLL:You write fast. I wish I could write at that pace. Based on all the techniques you’ve discussed, your nuggets of awesome will come. 😄
What would you say are the top skills needed to get the job done, to make a story a game, and a game a story?
JG: A very organized mind rife with creativity. I describe myself as a creative firestorm and have not met someone like myself before: bubbling with creative energy, bursting with fiery, excited bits of joy when I speak of my work. Secondly, you MUST be able to set a goal and achieve it. Do not look at roadblocks and setbacks. Those are mere challenges. These are self-imposed deadlines, but I imposed them to meet them, not to have them beat me. Third, you are your biggest champion and your loudest cheerleader for your work. You must be this. People must see your excitement. If you are not happy with it, why should they be? Fourth, develop the skill. Take part as a player, then purchase a game and read through it, and run your own. You can’t write what you have no experience playing. There are some rules for how a game is set up, its flow, and how stats and character sheets are set up. There are necessities and there are accessories, just like in writing a novel or short story. And if you want to do both, you must be inspired. Either driven by the book or, preferably, driven by the game, they fuel one another like nothing I have ever heard of.
DLL:So much great stuff, and I definitely caught that bubbly, energetic excitement at the retreat, which is why I was so happy to have you visit my Spotlight and explore it further.
What advice can you share about getting started in the TTRPG world as a writer and publisher of those games?
JG: Start with Storytelling Collective and their Write Your First Adventure workshop. They also tackle subjects and genres of novels and short stories. Highly recommend them. That is where I got my start. There is also a huge presence on Discord. That is where I find my playtesters and my beta readers/critiquers. Go find them.
DLL:Excellent again! Thank you.
You’ve published many stories with more on the way. Can you share a sneak peek of what’s coming and the best way to find you and your works?
JG: Absolutely! First, a cover reveal of the 5th adventure in the Amor Fati series, which I just published. And following is my social media info to see my progress, and where I will post sneak peeks as well as snippets of writing that I am working on.
10/13-10/16 – BLFC (Biggest Little Furry Con) in Reno, Nevada – running my various games
10/17-10/19 – Miskatonic Repository Con (online Discord convention, running my games)
11/1-11/2 – SNAFUCon in Reno – running my various games
11-8, 15, 22, and 29 (every Saturday in November) – Kobold’s Keep in Reno – running my games in person
Jade’s DriveThruRPG published stories with affiliate links.
DLL: Excellent, and on the topic of sneak peeks, I would love it if you could share a snippet of a favorite scene featuring one of those harrowing decisions a character must make.
JG: Sometimes it is hard to pick! I am in the middle of a short story horror adventure anthology featuring all of my own characters from the TTRPG series Amor Fati. I just published ‘Amor Fati 5: Hound of Fate.’ I started the sequel to the solo adventure. I started ‘Amor Fati 6: Lone Stars & Pinewood Boxes.’ Here are some bits from several of the anthology stories:
“Happen Stance” (“Touch Of Paisley” anthology)
Summer 1841
With dark of night above, cold ground beneath, and agony in between, Mr. Arthur Arctus Paisley did not ask if Death were coming for him; but instead fiercely wished for an answer on when. Death was well-deserved at the point he found himself, tossed and discarded in a barren landscape, broken and bleeding. He deserved to die. He wanted to die. Why did Death refuse to claim him?
“Origin of Mr. Doud” (“Touch Of Paisley” anthology)
1903
He could run faster than anyone in school and had proven it in track time and again.
That didn’t matter to the nightmare creature effortlessly gliding after him.
“Mr. Midsommer Meets His Match” (“Touch Of Paisley” anthology)
Merely fear, or the start right before the rush of the chase, and nothing more. Harold Midsommer had never experienced actual precognition, nor any validation that an impulse or feeling led to a better outcome for himself. He ignored the odd yet insistent apprehension and signaled Agent Foster to his left and Agent Dane to his right. He entered the abandoned building through the front door, easing it open slowly lest the rusty hinges give way and the door crash to the ground, alerting the creatures inside that their pursuers were closing in.
“Possessing A Sound Mind” (“Touch Of Paisley” anthology)
Nothingness. Familiar, in a way. So familiar, in fact, that he could function within it. Most could not, or so he assumed. A nexus in which his demiconsciousness resided, not unlike what he dwelled in as a captive for decade after decade after decade after…
Nothingness. Focus. Yes. This was different. This state of being contained an absence of feeling anything emotional as well as physical. Grasping that pinpoint of awareness, so elusive…
Nothingness.
Focus! Yes. I am Mr. Smith. I am…
Nothingness.
It is empty and full but I am Mr. Smith.
“The Bowers Ring” (“Touch Of Paisley” anthology)
“Christine, I believe you’ve taken some sort of issue with me and I’d like to know what it is. Feel free to speak candidly without reproach.”
The young female relative gave a little sigh, set the book down, faced her grand-aunt, and said, “The reason is simple: You are a liar.” Blunt, unexpected, but Virginia did not have feathers to ruffle. She herself was all scales and saw much of her own calculating coolness in the girl.
Easing onto the bed, she regarded her grand-niece with a clever smile. “What specifically do you believe you’ve been lied to about?”
Christine scowled, as if Virginia should already know the answer and it angered her to point out the facts. “Not counting the lie you just told about our family history, I overheard you talking with my dad last year, telling him where you’d been and what you’d done. All that stuff about magic and old gods and monsters. It’s all lies.”
“Origin of Mr. Grummond” (“Touch Of Paisley” anthology)
Is wonderful to sit at little café table in Autumn and drink delicious, hot coffee from tiny porcelain cup, to relax and survey all people so busy in coming and going, but is much more enjoyable to sit across from man in nice suit and let him watch me prepare tools to extract information from him. Perhaps he will tell me why I am told to assassinate him. Perhaps not. Cannot yet tell. Either way, drink coffee and read people, or clean tools and read one man, is enjoyable afternoon for me.
And here is a look at the premise for my newest TTRPG, “Amor Fati 5: Hound Of Fate” – Investigators are invited to sniff out answers to a pack of questions at the philanthropic Paisley Foundation and are allowed the full run of the building – with a few caveats surrounding Mr. Smith, the organization’s mysterious front desk man. Their curiosity has them chasing more than their own tales, interrupted by the arrival of an otherworldly predator hunting Mr. Smith.
And the premise for my upcoming TTRPG, “Amor Fati 6: Lone Stars & Pinewood Boxes” – On the eve of the new year, December 31, 1922, investigators are sent to Fort Worth, TX seeking the occult knowledge of an elusive carpenter when stars align not only for an alcohol-fueled family reunion but the arrival of a terrible creature which leaves destruction in its wake.
DLL:Absolutely awesome!! I so enjoyed reading these. Thank you so much.And thanks again, Jade, for chatting with me. Do you have any parting advice for those who would love to try their hand at writing stories for a TTRPG?
JG: Again, start with Storytelling Collective. It is where I got my start. Sign up for one of their Write Your First Adventure workshops, but they also have workshops, etc., for creative writing, short stories, flash fiction, romance novels, fantasy novels, poetry, and more. They are self-paced for some categories and a month long for others, and are geared toward getting you motivated, staying motivated, hitting attainable goals, and cheering you past your expectations. Some have contests or the end result to give you a place to submit your work. Others, like Short Story September, happening now, usually end up in an anthology. Short Story September is free. No need to pay for anything to get published, either. Just buy the book when it comes out!
DLL:Ooh, I will definitely sign up for Short Story September next year. What a great resource. I also registered for WorldAnvil, a platform to help authors build their worlds. All the best to you, Jade.
Questions and comments are welcome. Thanks for visiting bydllewellyn.com and supporting indie authors.
A while back, I shared this little bookshop in Belgium where I’ve since sold a few paperbacks to European readers. Yes!
Author and creator of the shop, Chantal Agapiti, has been sharing “get to know the author” Q&As with her participating authors.
Check out our chat for brief glimpses into my writer’s life, including meeting my furbabies (aka writing buddies). And while you’re there, have fun exploring The Dreamer’s Bookshop for great books by indie authors and lots of fun bookish extras. Chantal offers a unique local shopping experience as well if you happen to visit Belgium.
Here are the highlights, and please pardon if I end up teachin’ yer Granny tae suck eggs and you think me bum’s oot the windae. I’ll do my best to point you to the best places to discover the delightful, colorful expressions of people who, as actor Gerard Butler puts it, “are pretty much sarcastic all the time.”
Favorite things I discovered:
Scotland has three languages: Scots, Scottish Gaelic, and English. The Scotsman has several articles linked here, so be sure to check them out.
Gerard Butler’s grin-inducing Scottish slang video shared in The Scottican’s Huv Ye Seen Itblog. I’ve been a huge fan of this hunky Glasgow law school grad-turned-actor since Reign of Fire. If you haven’t seen the movie, do! Nothing better than Gerard Butler and Christian Bale battling together in a riveting, suspenseful post-apocalyptic tale with dragons. Hmmm. I think I’m going to have to go pull out my DVD and make some popcorn.
An older blog from author, Kate MacRitchie on her favorite words to use in her fantasy stories. I love how she includes her personal experiences in her multilingual homeland.
An absolutely astonishing video on the Glaswegian accent.
Thank you for going down another research rabbit hole with an indie author in the middle of writing her latest paranormal romance.
For more on my published books, visit my novels page.
Wow! 🤩 If you want to know how much my friends, family, and fellow writers have played a part in this crazy, awesome writing journey, check out this super fun chat. Happy writing! D. L. L.
So many fun sales this week. Keep scrolling for ways to shop. 😀
Happy New Year and thanks for your support!
Bears are supposed to live in the woods. Just not one who sends you to the moon.
Selena Aires
I promised my friend on his deathbed that I would find the place I was destined for. Neither of us had a clue what that meant, but searching for it after he’s gone helps me cope with my grief, and I pack up my art supplies and hit the highway. When I stop for gas in Quincy, Thomas is waiting for me—in spirit. So, I stay—and find my dream cottage with a studio and hiking trails out the back door, and a quaint old tavern called the Starlight with a cozy booth in the corner. I set out my sketchbook and pencils and get busy drawing faces—my way of getting to know people while I enjoy a beer.
It works. I’m making friends and filling my journal with the kind of diverse characters typical of a crossroads pub. But diversity doesn’t explain why the people coming to life on my pages are the stuff of fairytales. The most fascinating is Andras Johns, and I’m wondering more often whether the towering man who sets me on fire with one look is the prince in the story or the beast lurking in the woods.
Andras Johns
I’ve been the alpha of the North Star Pack for a long time. My policy? Never mix it up with a human. I can’t stand the idea of exposing a vulnerable species to the hazards of my job, and the hazards recently ramped up. But there’s a new face in town. A beautiful, human face. The first time Selena Aires gives me her smile, I smile back. It’s a mistake—and I know I’m done for, which is a problem because an alpha can’t break his own rules.
Meet a giant, smoking-hot cinnamon roll hero and a diminutive lovable kickass heroine in this paranormal romance with heart, medium spice, and a little bit of danger. *This is not a standalone.* The hazards and thrills ramp up in Book Two, Drago Incendium.
And there’s more. All five books by D. L. Lewellyn are $1.99 on Google Audio.Listen to this amazing example of Les Romances Des Trois.
Ursus Borealis and Les Romances des Trois are part of the #RomanceBookBlast on January 28!
Browse a 1000 romance books now and have a blast stuffing your eReaders.
For Apple Book Lovers, Click below for your free copy of Les Romances des Trois.
Three Novellas… Three enchanting settings and adventures… Three unlikely lovers finding each other along the way…
Experience sailing the Caribbean Ocean with a pirate captain and his mythical lovers in The Salty Pearl’s Reluctant Commander. How will Bastien Verdon deal with his superstitious crew and a vengeful god who wants what’s his? Next is Captured By the Hunted, a vampire hunter story that asks who is the hunted? Gedeon Kadar, a Scythian warrior turned vampire or a pair of mated dhampirs hunting vampires for the Oltalom Order?
Fate Sent Her Two immerses you in a contemporary farmhouse setting in coastal California. Maggie McConklin, a widow and well-known figurative painter, launches an ad for housemates to save her home. Adam and Greg answer the ad. Sparks fly the moment the gorgeous men step out of their classic Charger to find Maggie and her Blue Heeler, Sorcha, waiting on the porch.
As a bonus to this diverse collection of sweeping, deeply romantic ménage à trois fantasy stories, enjoy Pinpricks: An Adult Fairy Tale. In its anthology appearance in Magick & Mystery by Dragon Soul Press, one reviewer said: “Superfast start. Very interesting premise. An unexpected joy.” Find out where a prince and three witches end up in a tale about choices, discovery, and questionable happy-ever-afters.
UK fantasy writers, Lydia Baker and Lucy McLaren decided to get together and give indie authors a platform for conversation. Check out their channel to help them share. You will meet amazing authors as they chat with the hosts, and you can enjoy author readings.
Read on to meet the hosts and learn about Introverted Indies’ purpose and goals.
The Hosts
My name’s Lucy and I write fantasy stories that focus on the light of human connection in dark, oppressive societies.
For as long as I can remember, I’ve been drawn to the magic of storytelling, whether via books, video games, TV shows, or films.
Fantasy has always been my genre of choice (though I do love a good horror, psychological thriller, or murder mystery). There is something inherently captivating about journeying into another world with a character—though I find myself most drawn to fantasy stories, characters, and worlds that aren’t so different from our own.
I am currently working on a fantasy trilogy called The Commune’s Curse. The first and second books in this series, Awakening, and The Mad Man’s Hope are available now. In addition to this, my gothic fantasy book, EtherStone (working title), will be releasing in 2025 from Owl Talyn Press. I also enjoy writing short stories as they provide the opportunity to dip into new characters and settings without the commitment of a full-length novel.
Hi, I’m Lydia and I live in the UK with my husband and four children. I’m the author of romantasy novel, The Return of the Queen, and scifi-dystopian novel, AVA. I’m currently working on a crime novel. When I’m not writing, I enjoy crocheting, gaming, and being outdoors in the woods.
Let’s Get Started
It has been amazing watching this platform take off since you launched the signup form last September. What brought you two together in this Introverted Indies endeavor? Tell us about the name.
Lydia – Lucy and I first met through our joint experience with small press publishers just over a year ago, and our friendship has blossomed from there. We had been talking for a while, sharing the highs and lows of writing and helping each other out with our WIPs, when I broached the idea of making our own platform to support indie authors.
As I am sure Lucy will tell you, we have both had our fair share of difficulties with getting our books into the world, and we wanted to be able to help other indie authors in the same position as ourselves. It also helps us as authors to get our name known in the authoring world!
As for the name, that was Lucy’s wonderful idea! I’ll let her explain more about that one.
Lucy – Thanks, Lydia! Well, the name Introverted Indies came from the fact that we are both introverts and so many of the other authors I know would label themselves the same. And of course, we’re aiming to support fellow indie authors (self or small press published) like ourselves.
Just to add to what Lydia said as well, our friendship has been really lovely and invaluable in terms of being able to connect with a fellow writer who understands the emotional rollercoaster of writing and querying/publishing a book. So another part of us forming Introverted Indies was about wanting to connect with other authors too, to build a community of sorts.
Have you had a chance to pause and think about what Introverted Indies has achieved so far? The above image lists your goals. Can you tell us more about those?
Lucy – We were actually very surprised with how many authors signed up to be interviewed by us when we first opened up. But it was also very exciting to have so much interest!
Lydia – The other day I was thinking about how many amazing authors Lucy and I have had the opportunity to chat with since we started Introverted Indies in September last year and it’s around 30! Personally, I find chatting with new people makes me feel a little anxious, so for me, it has pushed me out of my comfort zone and made me feel more confident, something that is great for all walks of life.
Lucy – Yes, I agree. I always get a little nervous before the interview recordings, but everyone has been so lovely and it really is fascinating learning about everyone’s creative processes and stories. My TBR pile has grown significantly since we started our chats, and it was already far too long!
Lydia – As far as what II has achieved, I really hope that we have managed to bring readers and authors together and that book sales have been made. But also, I hope that we are adding in a positive way to the indie author community and I am praying that we keep growing and reach more and more people so that indie authors can get their books seen. Our aim has always been to help indie authors and it will continue to be that.
Lucy – Yeah, absolutely. We want to have a positive impact, to help authors find their readers, as we know how tough that can be from personal experience. We have lots of ideas on how to grow Introverted Indies. This is really just the beginning!
Darci – Well it truly is astonishing and it’s great to see you’re meeting your objectives with flying colors and benefiting from widening out in the community.
Do you have any special Introverted Indie events planned for this year?
Lydia – We have just launched our sign-up for Author Discussion Panels and we have had a good amount of interest so far. Our video interview and written interview sign up will be opening soon as well. But Lucy and I are hoping to meet in person again this year to discuss other ways we can give authors a platform and events we can do. However, we both work and have families, as well as our own WIPs, so it’s making sure we have a good balance as it’s so easy to burnout.
Lucy – Yup, what Lydia said. We’re really excited to chat to authors on the panels about various topics, from authoring and parenting, to author mental health. We’ve had lots of interest so far, so those promise to be great. And we know a few people are waiting for the interview waiting list to reopen. We want to do as much as we can to help authors, but of course, like Lydia mentioned, we’re also juggling our own lives. Finding a balance is very important, but I think everyone we’ve interacted with so far understands that.
Darci – I look forward to seeing all the exciting things roll out.
Can you share a few of your favorite Author Top Tips? Do you have other highlights/insights from your interviews that you’d like to share here?
Lucy – Ahh, I’ve heard so many good tips and pieces of advice so far. I’m writing this after a full day of toddler parenting so I’ll let Lydia say hers while I try to pick my brain…
Lydia – I’ve found it so reassuring to know that all of the authors I’ve spoken to are in the same boat when it comes to marketing, imposter syndrome, publishing, drafting, etc. It’s been great to chat about those experiences. What I’ve found useful is some of the technology authors use to draft. One author uses Scrivener which I didn’t know anything about and actually it sounds like it would be really useful to how I like to draft a novel.
The biggest highlight for me is just how lovely everyone I’ve spoken to has been. Every single author has been kind, chatty, and fun to speak with.
Lucy – Yes! Agreed. Having all of those same struggles as authors shows why it’s so important to have an author community. We’re all in this together and can get through it together.
Lydia – The one thing every author keeps saying is to keep writing and keep investing in the author community and I think those two things are very important.
Lucy – Yeah, a lot of the authors I’ve spoken to have said the same thing. Just write, draft your idea, even if it’s complete garbage at first–write it. And having supportive author friends around you can really help to get you through that first draft (and beyond) too.
Darci – Great stuff! Thank you!
I’ve included your bios at the outset but tell us a little more about yourselves and your writing journeys.
Lucy – I always wanted to write and did dabble in it when I was a teenager, though self-doubt/anxiety/general teenage life soon stopped me from trying. I didn’t properly start writing again until I was in my late twenties and training to be a counsellor. I had a lightbulb moment that was like–wait, this is something I’ve always wanted to do… why aren’t I doing it? And so I set myself the goal of writing a book, and I did it! Ahh, to be a student again with so much free time. Anyway, that book turned out to be Awakening (my debut and the first in my dark fantasy series, The Commune’s Curse) which was signed with a small press in 2020 and released in 2022.
I’ve since taken the rights back to my series and self-published the second book, The Mad Man’s Hope, at the end of 2024–which was exciting and scary. I also have a gothic fantasy book coming out sometime in 2025 from Owl Talyn Press. Alongside that, I’m working on the third book in The Commune’s Curse series and two other WIPs.
As for my ‘real job,’ I’m a counsellor, which is where my passion for mental health comes from. I find it incredibly important to explore this in the stories I tell, and will always seek to delve into some darker themes and experiences as part of this.
When I’m not writing or counselling, I’m raising my toddler alongside my husband–which is a challenge of its own.
Lydia – So, I’ve always loved books and writing since I was small, but I penned my first fantasy novel when I was fifteen/sixteen (it was awful!) and forced it upon my English teacher back in the days when we used floppy disks. She was so encouraging that I kept writing.
I decided to venture into self-publishing when my daughter (and 4th child!) was around 6 months old. Probably not the best decision I’ve ever made, and self-publishing felt like a very different thing back in 2017. I know that sometimes people still look down on indie authors now, but when I published it was much more looked down on. I had some success but nothing major.
In 2022 I signed with a small press publisher, however, I made the decision to have the rights to my book returned to me this year so I could have control over my books and release other books in the series. While being with a publisher was an interesting and valuable experience, I felt that overall I could champion my books as well as they did, if not better.
Darci – Ooh, I appreciate that insight about your foray into small press publishing Lydia. We all struggle with the pros and cons. It is so encouraging to get a glimpse into your journeys with your super busy lives.
Tell us about your books, works in progress, and where we can find them.
Lucy – So currently available are Awakening (The Commune’s Curse: Book 1) and The Mad Man’s Hope (The Commune’s Curse: Book 2). The series is a multi-POV, character focused dark fantasy story about a kingdom ruled by an authoritarian government hunting down children born with powers. The blurb for Awakening is:
A desperate young woman, traumatised by her past, seeks to protect two children. A teenage boy comes to terms with the incredible and deadly powers revealed by his young sister. A commander doggedly hunts them down, bound by the orders of the man he loves.
I won’t share the blurb for The Mad Man’s Hope because… spoilers. If you want a character-focused, dark fantasy series with animal companions, chosen one with a twist, found family, mental health rep, and a realistic toxic relationship, do check them out!
As mentioned in my bio and above, I also have a gothic fantasy book (working title EtherStone) coming out in 2025. This book poses the question: What if Jack the Ripper had been controlled by a god? It’s very much inspired by that period of history, too, with a Victorian London kind of vibe. We follow noblewoman Beth and her Lady’s Companion El as they set out to unmask the ruthless killer stalking their city–and soon come to realise that the danger is far closer than they thought. This one’s very different from my other series (which has more of a medieval fantasy vibe), and I’m really excited for it to be out in the world!
Lydia – Currently, I have a romantasy, The Return of the Queen, and a sci-fi-dystopian novel, AVA, out in the world.
The Return of the Queen is a low-spice story of a woman who collapses and wakes up in another world with no memory of who she is. It turns out she is far more important than she ever realised and then there is the man haunting her dreams…
I’m terrible at tropes, but I’d say it includes ones such as a forgotten lover, he had to give her up to save her–royal family, evil rulers.
AVA is different altogether. I wanted to explore the idea of an oppressed society, and that the grass isn’t always greener on the other side. Ava is trapped under a Barrier that appeared at the same time as strange shapes in the sky when she was a child. The Barrier separates her and the city she lives in from the rest of the world. Oppressed and controlled by MTech, she is desperate to get out and see what has survived outside the Barrier. AVA is book 1 in the series.
Both novels are on Amazon and Kindle Unlimited.
Currently, I have a speculative fiction novel that I am trying to find a home for, and I have just sent out my crime novel, Earth and Bones, to my BETA readers so I’m awaiting feedback on that, which I am very excited about.
Lucy – And as one of those beta readers, let me tell you… Earth and Bones is brilliant.
Darci – Wow! Awesome works, and some great stories coming out soon for both of you! Thanks for sharing!
You’re both busy moms with busy lives. What are your best practices to stay creative, productive, and focused on your writing goals?
Lydia – With four kiddies and working four days a week, I have one day a week kid-free to work on writing. I try to keep that day sacred and not book anything in. That doesn’t always happen as I have to socialise sometimes! But most of the time I keep that day for writing. I also make a lot of notes. I use apps on my phone because it is usually nearby and make notes throughout the day about any book ideas, scenes, bits of dialogue I may have. Let’s put it this way, I have a lot of notes!
Lucy – I’m honestly in awe of Lydia and her ability to juggle her writing with her job and having four children. I struggle with one child!! She has been a powerhouse this past year in terms of writing output. My son is at nursery a couple of days a week, so I tend to try and write between counselling clients on those days. I am in the process of trying to re-establish my flow, having been editing for the last chunk of 2024 and early this year. I’ve turned to making hand-written notes for the WIP I’ll be working on next so that I can clear my head a bit and get back into the story, which I set aside quite a while ago at this point.
Generally, I try not to be too hard on myself if I don’t reach a certain word goal or whatever. I’ve found that actually tends to be counterproductive and adds on pressure, which has historically led to block for me. Now I just try to be far more laid back about it, though of course that doesn’t stop the guilt setting in when I feel like I haven’t been productive enough…
Darci – I’m in awe of both of you. I so appreciate your insights on staying organized.
Can you share your top takeaways from your experiences as indie authors, i.e., techniques, tools, and resources?
Lydia – I’ve found being part of the indie author community invaluable. For the most part, it is such a supportive and encouraging place. Other authors want to cheer you on, whether you’ve sold 3 books or 300, they are behind you rooting for you! It’s lovely.
But on the same note, don’t compare yourself to other authors. Everyone is different and on their own journey. Whether you write one book a year or ten, both are okay.
Lucy – Totally agree. That author community is amazing. We met on the FSF Writers Alliance Discord server, which is a free community for fantasy and sci-fi authors to join and is full of wonderful people. Highly recommend joining that if you want to meet other authors, share your work, or take part in story contests. We’re also starting a writer mentorship program this year which is worth checking out! And as much as I have a love/hate relationship with social media, it has been great for connecting with fellow writers. The writing community is generally lovely, I’ve found.
Lydia – I also invested in Grammarly last year and as much as I’d love to use a human editor, I simply can’t afford it, especially when I have multiple books I’d like to get out into the world. Also, Canva for covers; again I wish I could afford to pay one of the talented artists out there, but I can’t so stock images it is! I never use AI though.
I know Lucy has a few useful bits of software that really help when self-publishing too.
Lucy – Yes! I second using Canva, which is affordable and great for creating graphics as well as book covers (if you, like us, are on a budget and can’t afford to pay for a cover–and are staunchly against AI). In terms of other software, I also have Vellum which wasn’t cheap but meant I could format my book ready for self-publishing–and saved a whole load of pain trying to figure out how to do that on Word. Generally, I write my books using Word, which is probably a bit boring of me but it’s worked so far.
Darci – So many ways to share support and find resources. Thanks for sharing! The mentor program sounds fabulous. I adore Canva and I have to say, I also finally splurged on Grammarly Pro. I do all my own editing and it’s a time saver. I just need to learn to reject the suggestions when they obliterate my voice since it’s geared more toward business writers than fiction. But I am so bad with commas. I can’t afford not to use it. Watch for the sales. It was nearly half off over here for Black Friday.
What are your top three favorite books, or in the alternative, favorite authors?
Lucy – My favourite book of all time (which I count as one despite it being a trilogy) is His Dark Materialsby Philip Pullman. It’s just amazing. And then my favourite authors alongside that are Robin Hobb, Joe Abercrombie, Samantha Shannon… The list could go on, so I’ll stop there.
And I will add, I know those are all big-name authors. I am working on reading more indie authors–and running Introverted Indies means I’ll certainly be able to rectify that in the future! Some indie authors whose works you should definitely check out (off the top of my head–there are so many but my brain is depleted right now) are Trudie Skies and Linda Ling.
Lydia – I absolutely love Mitch Albom, his books are so moving, especially The Stranger In the Lifeboat. I’ve recently discovered Kevin Hearne’s Ink and Sigil which was a hilarious mix of wizards, detectives, and magical creatures. The Ruth Galloway series by Elly Griffiths is great, too, easy-to-read crime novels about a detective and an archeologist. Can I add a 4th author? My co-host Lucy’s books are awesome too, and I am so excited about her up-and-coming Jack the Ripper-inspired novel, EtherStone!
Lucy – Right back at you, Lydia–for anyone reading, check out the lovely Lydia’s books if you want compelling, interesting characters and complex worldbuilding.
Darci – A fantastic list, you two. Thanks for sharing. I added a couple to my TBR. I’ve wanted to get the Ink and Sigil series just for its awesome covers, and Ruth Galloway captured my attention. I love that you’re not only friends but fans of each other’s work!
Thank you so much, Lucy and Lydia, for visiting my Guest Spotlight! What parting advice do you have for those who want to pursue writing?
Lydia – Keep writing—there will be ups and downs as with anything, but don’t let it stop you. Writing can be lonely, so make some author friends, join writer’s groups, and come chat with us at Introverted Indies—anything where you are with like-minded people. That support is invaluable. One last thing, draft without editing—just write. Get it down and leave yourself notes if you get stuck and then move on to the next scene. Once you’ve got the bones down, you can go back and add the meat!
Lucy – You took the words right out of my mouth (keyboard?), Lydia. No first draft is going to be perfect. I’m personally a pantser, so I jump into writing without planning. Even if you like to plan, I highly recommend giving it a try—have your idea, open a new document, and start writing. See what comes out. You don’t need to have all the answers immediately, you can come back and fill in any holes later. Just get it out of your head and onto paper.
Lucy was my Spotlight Guest in 2023, and I enjoyed an interview with Lucy on the Introverted Indies channel earlier this month. A written chat will be coming soon.
A pair of UK fantasy writers, Lydia Baker, and Lucy McLaren, decided to get together and give indie authors a platform for conversation. I was Lucy’s guest this week!
You’ll also find authors reading from their books and they do written interviews. Check out their channel to help them share and give fledgling authors a voice. Follow them on Instagram and learn how you can participate.
Lucy and I had technical issues and some of our conversation got lost in the ether. Stay tuned for more in an upcoming Introverted Indies Blog.